WAR CEs still available in NA

Friday, July 4th, 2008

Way back on April 2, 2008, I wrote a piece theorizing why the North American Warhammer Online: Age of Reckoning Collector's Edition pre-orders hadn't sold out yet. That post was written one week after the CE's were made available to the public. It is now three months and one week later, ...

Diablo III and Me?

Thursday, July 3rd, 2008

By now, I'm sure you've heard about Blizzard's big sequel announcement that has almost everyone soiling themselves with glee as drool pours from gaping maws and  eyes take on an unfocused stare towards its inevitable - yet unknown - release. I'll admit, the gameplay video looks very slick and the cinematic ...

ChaosCast #3 - Dolphins, Babies, and Garthilk!

Wednesday, July 2nd, 2008

ChaosCast episode #3 took us a few extra days to churn out (blame me for going camping) but it's here nonetheless! And it. is. awesome! If I do say so myself! We are introding a new section this week, called Roasted on the Spit - Community Interviews. Who is our ...

Preliminary but Interesting - Warhammer Online Expansions

Wednesday, June 25th, 2008

Okay, chalk this one up to being bored and speculative as we impatiently await the impending "fall 2008," firm-as-mud release of Warhammer Online. You may also attribute it to the recent (legit) information leak that a team of EA Mythic devs are already working on the game's first expansion. I read ...

Getting your feet wet in Warhammer Online RvR

Tuesday, June 24th, 2008

It has been discussed a number of times recently... how do you bridge the gap between the hardcore PvPer and the non PvPer in Warhammer Online? What can EA Mythic do to attract the average player versus player pacifist to a game fundamentally about realm versus realm combat? Spinks from Book ...

Mechanical Quickies #1 - Kill Credit

Tuesday, June 24th, 2008

This semi-irregular series of quickies will deal with tiny morsels of game mechanics. Mechanics are the nuts and bolts of an MMORPG - the parts that make up your overall gaming experience. I'm not going to tell you how they work in beta, because that would be breaking the NDA! ...

My take on ISP volume caps and surcharges

Thursday, June 19th, 2008

Both Keen and Tobold have opposing views on the recently hot e-topic, ISP volume caps and surcharges. To quickly bring you up to speed, some major US Internet Service Providers (ISPs) want to introduce a pay-as-you-go method for their customers' Internet usage. They want to introduce several tiered volume packages (e.g., ...

Bo’s Balancing Act (Part 1) - Gear vs. Skill

Wednesday, June 18th, 2008

Part 1: Gear vs. Skill... FIGHT!by Bo A player's equipment or a player's ability; which should decide who is victorious? Some would argue that its unfair if gear plays too strong a factor in a fight. They want the game to be based off of a player's ability to play the ...

Realism at What Cost?

Tuesday, June 17th, 2008

It has been a while since I have posted an article. I won't lie to you. I was playing the Enemy (Age of Conan). As an avid MMORPGer, I believe it's best to see for yourself what new MMOs have to offer you as a player. I must admit the ...

ChaosCast #2 - Twice the fat, half the calories!

Monday, June 16th, 2008

We wrapped up recording of ChaosCast episode #2 this past weekend and it's a feast for the senses! Well... one of them anyway. We took a lot of your feedback to heart from episode #1, so hopefully this one is bigger, badder, and somewhat-cut to a shorter length! The official title ...