Grimgor Ironhide Modelling Guide - Part 2
July 14, 2008 – 9:27 pmThis guide was written by Warhammer Alliance member, Romanus.
- Part 1 - Assembly
- Part 2 - Painting
- Part 3 - Basing
Hi all, and welcome to part two of the Grimgor Ironhide Modelling Guide. Last time, we left off with the model pinned, glued together, and assembled. This week we look at painting the model itself.
Since Grimgor is a Warlord, I’m going to go for a dark feel for him and his armour along with small details picked out. I also want to focus the attention to the top half of the miniature, so I’ll mainly add the brightest colours to this area, while keeping the lower half quite dark. Anyway, on with the show.

First we need to undercoat the model. For this I used Chaos Black, as I wanted the model to have a dark tone overall and to give a good base colour to work from.
I then painted the skin areas of the model with Catachan Green to give a dark almost natural tone to the skin. Brighter greens can be used such as Dark Angels Green. At this stage I then washed the model with Badab Black to add shading to the model.
The skin was then highlighted again with Catachan Green and then a final highlight of Camo Green. Highlighting is where you pick out the higher points on the model to give a shading affect. I also tried to blend each highlight in with the previous by thinning my paints down to about the consistency of milk.

The face was then concentrated on with the gums and tongue being painted first with a base colour of Red Gore followed by highlight layers of a 75:25 Red Gore/Tentacle Pink and then 50:50 Red Gore/Tentacle Pink. The eye was also painted with Red Gore followed by highlight layers of Blood Red and Fiery Orange. The teeth where painted with Graveyard Earth, then highlighted with Bleached Bone and then a mix of Bleached Bone/Skull White.

Next up I tackled the strapping for the armour and the armour itself. For the strapping a base of Scorched Brown was used, followed by a highlight of Bestial Brown. Boltgun Metal was then used to pick out the buckles on the strapping.
For the armour I wanted a very worn and chipped look, but I also wanted to maintain the blackness of it. Boltgun Metal was used by putting a small amount on the paint brush and then gently running along the edges of each armour plate. In places you can get a bit messy with it to look like it has been worn a bit more, but the trick here is to not overdo it. The chest plate face and the chainmail of the armour was also given a coat of Boltgun Metal and then washed with Badab Black. It was then highlighted with Chainmail paint to brighten it up and distinguish it from the rest of the armour. The Chains were also done in this way.

For the weapon itself I started with a base coat of Boltgun Metal for the metal pieces and Scorched Brown for the haft of the axe, which was then given a wash of Badab Black. The metal pieces where then highlighted with Boltgun Metal again and then with Chainmail. Bestial Brown was painted onto the haft of the axe in thin strips to try and emulate wood grain and then given a wash of Devlin Mud. For the blood and gore, a mix of both Red Ink and Black Ink was used and stippled on to the desired effect. Stippling is where small amounts of paint, or in this case ink, are dabbed on to get a mottled effect.

Lastly, we have the severed knight’s head in his right hand. I wanted to make it look like an Empire Knight’s Panther. To do this, the helm was painted again with Boltgun Metal and highlighted with Chainmail after a wash with Badab Black (beginning to see a pattern). The ribbons were painted with Regal Blue and highlighted with Enchanted Blue, while the white one was first painted with Ice Blue and then with Skull White. The gold crest was painted with Shining Gold and washed with Gryphonne Sepia. The reith was painted with Dark Angels Green and then highlighted with Snot Green and then Scorpion Green. Lastly the skin tone was done with Tanned Flesh and then highlighted with Dwarf Flesh and then Elf Flesh. For the neck, just use the same method as with the gore on the axe.

And now we are finished! Well, sort of. Small items were picked out like the teeth hanging from various places and the small dwarf trophy on his belt. His pants where also painted with Graveyard Earth and then washed with Devlan Mud. After that, he was all done.
Thanks for your time everyone! Next week, we will focus on how to effectively base the model.
Cheers, Romanus
For all paints, washes, and inks visit: http://uk.games-workshop.com/storefront/store.uk?do=List_Models&code=300952&orignav=300810


<< Go back to Part 1 - Assembly | Continue to Part 3 - Basing >>
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4 Responses to “Grimgor Ironhide Modelling Guide - Part 2”
Freaking amazing. I love the look of him. Great work man.
By Cicadymn on Jul 14, 2008
Shweet!!!! I just announced on Bullies site to let our modelers know about this cool topic.
GJ:)
By Josewales on Jul 15, 2008