Grimgor Ironhide Modelling Guide - Part 1
June 22, 2008 – 10:15 amThis guide was written by Warhammer Alliance member, Romanus.
- Part 1 - Assembly
- Part 2 - Painting
- Part 3 - Basing
Hello, and welcome to what I hope will become a series of guides to help those that are new to the hobby, and those who aren’t, improve their modelling skills in time for the release of the limited edition figure included in the Collectors Edition of Warhammer Online: Age of Reckoning. Each guide will be a three-step process of preparation, painting and basing. Hopefully I will be able to do a guide for most of the character classes in WAR, with the first being Grimgor Ironhide, a nice dynamic model that I have been dying to do for a while now. For these guides I will also use Games Workshop modelling and painting gear, but this is generally available cheaper everywhere else you look, so don’t feel you have to use what I use.
“No one knows Grimgor’s early history; the only Orc foolish enough to ask quickly joined the former Warboss of the Yellow Eyes tribe in a broken heap in a ditch. All that is known is that Grigmor had staggered out of the Blasted Wastes with a grizzled, bloody, and much scarred bodyguard. The few survivors were all tired and hungry, but they were also all Black Orcs and all armed to the teeth. They had clearly seen much combat and some of the blood and wounds were fresh, but after that first time nobody dared ask. What they lacked in numbers they more than made up for with a single-minded brutality. Grigmor easily took over the first tribe he met, conquered the second and annihilated the third. There was never enough killing for Grimgor.”
Courtesy: Games Workshop Online, Warhammer: Orcs and Goblins 2008
Right, what you will need are some clippers, knife, glue, pin vice, and the Grimgor Ironhide Model.

1. Remove the model from the blister and insure all parts are here. You should have a black square plastic base and three metal pieces, the main body, head and arm with an axe. If not you can take it back to the place of purchase and they should either give you the bit that are missing or more likely give you a new blister pack.

2. Look for any signs of flash or mould lines. These need to be clipped and filled off to make the model look presentable. Preparing your model is one of the most important steps in that if you neglect this part, when painted these areas will stand out like a sore thumb.

3. Once the model has been cleaned, you need to assemble the model. This stage is only required if the model is going to be handled a lot and requires extra strength at the joints. First these areas need to be drilled about three millimetres. This needs to be done in the centre of the neck/head joint and the shoulder/arm joint so that they match up. Once this is done a paperclip will suffice to act as the pin to join the two pieces together as can be seen below. A blob of Green Stuff and some glue can be placed in the joint and the pieces joined. It can be just glued though if you want.

4. Now that the arms and head are joined the model should look something like this. Next week in Part two we will explore priming the model and painting it. Good Luck.

Continue to Part 2 - Painting >>
Editor’s note: I personally can’t wait to see this bad boy painted! Thanks Rom! And thanks to Cicadymn for coming up with the idea of putting a Greenskin modelling guide together in the first place!
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